Why Atari Buried 728,000 Games in the Desert

About this video

Discover why Atari buried 728,000 games in the desert and how inventory blindness, not one bad game, caused the 1983 collapse. Learn the real story behind the E.T. and Pac-Man overproduction and the fatal decisions that led to the landfill. Chapters: 00:00 Fourteen truckloads 00:11 Why bury it 00:33 It stopped counting 00:43 The centre of everything 01:10 It held the rights 01:26 Twelve made, seven sold 01:47 It read the wrong number 02:08 The rights to E.T. 02:30 Five weeks 02:53 Not a bad programmer 03:23 Four million more 03:41 It was not a flop 04:01 They came back 04:19 The numbers disagree 04:40 What actually collapsed 04:56 The eighth of December 05:16 Somebody knew first 05:34 No gate on the shelf 06:11 Five hundred and thirty-six million 06:22 Into the ground 06:46 The story that grew 07:06 They dug it up 07:19 Seven hundred and twenty-eight thousand 07:44 A catalogue, not a game

From the video

Fourteen truckloads
Fourteen truckloads
Why Atari Buried 728,000 Games in the Desert
Why bury it
Why bury it
The wrong answer
The wrong answer
It stopped counting
It stopped counting
The centre of everything
The centre of everything
It held the rights
It held the rights
Twelve made, seven sold
Twelve made, seven sold
It read the wrong number
It read the wrong number
The rights to E.T.
The rights to E.T.
Five weeks
Five weeks
Not a bad programmer
Not a bad programmer

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Why Atari Buried 728,000 Games in the Desert